
In other regions, it was known as the Mega Drive. It had a Motorola 68000 CPU at 7.6 MHz and a Zilog Z80 at 3.58 MHz. The Sega Genesis is a 16-bit, fourth-generation console released by Sega in Japan on Octoand in the US on August 14, 1989. Not terrible, but with better emulator options I can't recommend it.Middle: Sega Genesis Model 2 with 6-button controller.īottom: Sega Genesis Nomad, portable variation. Afaik this is the only emulator to properly emulate this.Įdit: Regen- (eh) use this as an absolute last choice. Cool note about blastem: the pallet info pixels are emulated. My research stopped when I discovered the above flaws. As far as accuracy, I cant elaborate much. Blastem also suffers from inconsistent lag and input delay. Kega for example runs basically the same on a $400 laptop or a 2k gaming rig. It handles lag much more accurately than kega as well, but still not quite perfect.īlastem- (eh) we don't allow this emulator for speedruns because of its inconsistent playback across devices. The run ahead option reduces the input delay to 0-1 frame. The UI is ass, but when it comes to gameplay you can't beat it. This will ensure the absolute closest thing to a genesis thas not fpga (MegaSG). Retroarch with Genesis GX core (Best) - Use the run ahead option here. This emulator is NOT allowed for speedruns based on accuracy alone. Gens (Stay away) - same input delay as kega, but that's where the positives stop. Very stable and it allows CD 32x and sms emulation as well. For any Sega fan, this emulator will suffice. Kega Fusion (Decent) - Expect 3-4 frames of input delay, less lag/slowdown overall compared to console.

Think losing alot of rings in Sonic 2 slowdown for example. Worth noting most all genesis emulators run "faster" than a ntsc genesis due to emulators handling lag and slowdown much better. I verify runs for the entire Sonic series on and help make the rules for allowed emulators. Speedrunner here, I may have some good input.
